<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Dialogue Blips - 32 Voices &amp; Dialogue Box Devlog - itch.io</title><link>https://heyheythere.itch.io/dialogue-blips</link><description>32 dialogue voice blips, chip to talking to monster, and a typewriter dialogue box for Godot 4 in 8 styles</description><item><guid>https://heyheythere.itch.io/dialogue-blips/devlog/1687706/why-a-word-should-blip-the-same-way-twice</guid><title>Why a word should blip the same way twice</title><link>https://heyheythere.itch.io/dialogue-blips/devlog/1687706/why-a-word-should-blip-the-same-way-twice</link><pubDate>Fri, 02 Oct 2026 23:34:45 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNDgyMjIyLnBuZw==/400x224%23c/gKblCW.png"/><p>A dialogue blip is the small sound a game plays as each letter of a line types out, in place of recorded speech. Done badly it&#039;s a beep on every letter, and after a page it&#039;s a metronome. Done well, a...</p>]]></description></item></channel></rss>