<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Pixel UI - GUI Kit, 50 Icons and Font for Godot 4 Devlog - itch.io</title><link>https://heyheythere.itch.io/pixel-ui</link><description>6 colour themes of pixel-art buttons, windows, sliders, tabs and bars as Godot Themes, plus 50 icons and a pixel font</description><item><guid>https://heyheythere.itch.io/pixel-ui/devlog/1679800/why-a-pixel-art-godot-theme-gives-you-oversized-buttons-the-styles-you-didnt-set</guid><title>Why a pixel-art Godot theme gives you oversized buttons: the styles you didn&#039;t set</title><link>https://heyheythere.itch.io/pixel-ui/devlog/1679800/why-a-pixel-art-godot-theme-gives-you-oversized-buttons-the-styles-you-didnt-set</link><pubDate>Sun, 27 Sep 2026 19:06:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzMwMzE1NzY1LnBuZw==/400x224%23c/1Yu4mb.png" class="post_image"/><p>A common first attempt at a custom Godot Theme : give Button a StyleBoxTexture for normal, hover, pressed and disabled, set a small pixel font, and expect a button as tall as the text plus your margin...</p>]]></description></item></channel></rss>