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Sprite FX - 40 2D Shaders

Sprite FX - 40 2D Shaders

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Devlog

  • Why your Godot outline shader gets cut off, and how to fix it
    September 30, 2026 by heyheythere#godot, #shaders, #2d, #pixel-art, #vfx
    The classic 2D outline shader samples the texture's alpha around each pixel and draws the outline colour where a neighbour is solid. It works in the tutorial, then breaks on a real sprite in two ways:... Continue reading
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