200 pixel-art game icons, 16x16 and outlined. Weapons, armour, food, potions, coins, gems, crafting materials, tools, a full set of menu buttons, stats and status effects: what an inventory, a shop, a HUD and a settings screen need, all drawn in one palette.

Try it first: click Run asset pack above to browse every icon in your browser, by category or by name, and to see them in a game's HUD, inventory, quest log and hotbar.

What's inside

  • Weapons (14): swords, a dagger, an axe, a bow and arrow, a spear, a hammer, a mace, a staff, a wand, a crossbow, a shuriken and a bomb.
  • Equipment (15): shields, helmets, a chestplate, boots, gloves, rings, an amulet, a crown, a cape, a belt, a backpack and a bag.
  • Consumables (25): thirteen foods, potions in five colours, an empty bottle, flasks, vials, a bandage and a scroll.
  • Currency (17): gold, silver and bronze coins, a coin stack, gold and silver bars, gems in five colours, a crystal, a ticket, keys, a chest and a gift.
  • Resources (15): wood, planks, stone, ores, coal, bone, leather, cloth, rope, herbs, wheat, a sprout, a leaf and a feather.
  • Tools (17): a pickaxe, a shovel, a fishing rod, an anvil, a torch, a lantern, a campfire, a map, a compass, an hourglass, a bucket, a cauldron, books, a quest marker, a door and a lock.
  • Menu (61): play, pause, settings, save, folder, sound, music, arrows, check, cross, search, info, warning, user, chat, mail, trophy, leaderboard, controller, keyboard, and more.
  • Stats (18): hearts (full, half, empty), healing, mana, stars, XP, level up, attack, strength, intellect, agility, luck, critical hit, magic, energy and a die.
  • Status (18): poison, curse, freeze, burn, stun, sleep, bleed, blessed, regeneration, haste, slow, silence, confusion, charm, weakness, shielded, rage and death.

Every icon comes as its own PNG, and all of them on one sheet at 1x, 2x and 4x with a JSON of where each one is. They are made at 1x for low-resolution games: scale them by whole numbers and they stay crisp.

They match Pixel UI's windows and buttons, and include its 50 icons, so Pixel UI owners get 150 new ones.

Any engine, and Godot

  • Any engine: the PNGs and sheets, on transparent backgrounds.
  • Godot 4.3 to 4.7: copy addons/pixel_ui_icons/, set Default Texture Filter to Nearest, and use any icon as a texture, or by name: Icons.texture("sword"). The demo, a browser of the whole set, comes with it.

addons/pixel_ui_icons/README.md has the details.

Bars to match: Pixel Bars has health, mana and boss bars, hearts, orbs and cooldown rings in Pixel UI's colours.

Want to try them first? Pixel UI Icons Free has 20 of them.

License

Use in unlimited commercial and non-commercial games. No attribution required. Don't resell or redistribute the art itself as an asset.

Made with AI assistance (code, text, graphics), tested in Godot 4.3 and 4.7 on every renderer.

Until October 11: Sprite FX, VFX 2D, Weather FX, Scene Transitions, Retro Screen FX and Pixel UI together for $14.99 in the Godot 4 bundle.

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$4.99 $2.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

pixel-ui-icons-assets.zip 169 kB
Version 1.0.1

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