
PSX Forest - Woodland Environment Kit
A PS1-style forest at night, for the part of your horror game where they leave the road. 87 pieces: pines, oaks, a birch and dead trees that sway in the wind, bushes, ferns and grass to walk through, boulders and cliff faces, stumps and logs, a log cabin to walk into, a well, fences, a campsite with its fire burning, and ground tiles whose dirt path turns, ends and crosses. Low-poly, point-filtered, in GLB, FBX and OBJ, with a Godot addon, a Unity package and a night clearing to walk.
Try it first: click Run asset pack above and walk the clearing in your browser: WASD and the mouse, E opens doors, F for the torch, P for the PS1 shader. Or start a campsite with PSX Forest Free: 15 pieces from this pack, free under CC BY.
The PSX Bundle: from 8 to 31 October, all our PSX packs are in one bundle for less than half their price.
What's inside
- Trees (15): pines small, tall and sparse, a blue spruce, oaks in leaf and in autumn, a big one, a birch; a dead pine, a dead oak and a bare dead tree, a snag, a burnt trunk and a pine fallen with its roots in the air.
- Undergrowth (16): bushes, a tall one, one with berries and a dry one, a bramble, grass short, tall and dry, ferns, reeds with their cattails, wildflowers white, yellow and purple, red and brown mushrooms.
- Rock (12): boulders plain, big and mossy, a flat slab, rock piles, stepping stones, a cairn, and 4 m cliff faces, one 7 m tall and a corner, with a mossy ledge on top.
- Wood (10): stumps sawn, large and rotten, logs of pine and birch, a mossy log, a hollow one to crawl through, a stacked log pile, a woodpile under its tin and a chopping block with its axe.
- Buildings (7): a log cabin to walk into (its door opens), an outhouse, a well whose crank draws the bucket up, split-rail fence, a broken length, a gate and a post.
- The camp (13): tents orange, green and torn open, a campfire burning and one gone out, a log bench, a sleeping bag, a lantern, trail signs, a KEEP OUT sign, a stick effigy on a stake and a deer's bones.
- Ground (14): 4 m tiles of grass, dry grass, forest floor, dirt, mud and moss; a dirt path straight, round a corner, to its end, at a T and a crossing; the forest's edge straight and round its corners. They meet any way round, so a clearing lays out in minutes.
- 17 animations: the trees' crowns sway, the doors and the gate open, the well draws its bucket, the fire's flames turn. The moving parts are separate objects, so your code can drive them too.
- A demo level, a clearing at night, 376 pieces with the campfire's and the lanterns' light, to walk: the trail in from the south, the well, the cabin with its lamp lit, the camp round its fire, a cliff to the west, and out in the trees, something standing that nobody at the camp put there.
- 6 seamless ground textures (64 px a metre) as their own PNGs, for your own terrain, and an icon per piece.
- 20 to 2,602 triangles a piece, one 1024x1024 texture atlas for the whole pack, shading baked into the vertex colours, real-world scale.
Under a PSX Skyboxes sky
The demo's moonlit sky is one of the 26 in PSX Skyboxes, PS1-style panoramas and cubemaps for Godot and Unity: night, dusk, sunset, day, overcast, storm and fog. The same clearing is a different game under each.
Godot 4.3 to 4.7
An addon with a scene per piece: box colliders on the trunks, rocks and buildings (the cabin's leave its doorway clear, the doors' move with them), none on grass, ferns and flowers, so the player walks through them; an AnimationPlayer where it moves, one lit material so your torch falls on it, and a gallery with the clearing to walk. Tested on Godot 4.3 and 4.7, on Forward+, Mobile and Compatibility.
# well: the piece in your level
well.get_node("AnimationPlayer").play("draw")
The full PS1 look
The pack is made for PSX Look, our PS1 shaders for Godot 4: wobbling vertices, warping textures, 240p, dither and 15-bit colour, over your level in one line. The captures on this page are the forest through it.
For the sound of it, PSX Horror SFX has footsteps on old wood, creaking doors, a crow, dogs, whispers, drones and stingers, PS1-style (30 free).
Unity 6.3
A .unitypackage with a prefab per piece (colliders and animation clips), a PSX unlit shader for Built-in and URP, a demo scene and the clearing to walk.
Other engines
GLB, FBX (animations as takes) and OBJ, one file per piece, with the atlas, and the whole pack in one .blend with the clearing as its own scene.
License
Use in unlimited commercial and non-commercial games, apps and videos. No attribution required. Don't resell or redistribute the models, textures or scripts themselves.
Made with AI assistance (code, text, models and textures, all generated by code), checked by eye and tested in Godot 4.3 and 4.7 and Unity 6.3.
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Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $5.99 USD. You will get access to the following files:











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