
PSX Hellhound - Animated Skinless Hound
A PS1-style monster for your horror game: a hound the size of a bear, 2.1 m long, flayed to the muscle with its ribs and skull bare, horned, bone spines raked down its back and its eyes alight. It growls with its head low, prowls, gallops, lunges to bite, flinches when hit, and falls on its side. Low-poly, point-filtered, in GLB, FBX and OBJ, with a Godot addon and a Unity package ready to drop in.
Try it first: click Run asset pack above to turn it about and play its animations.
The PSX Bundle: from 8 to 31 October, all our PSX packs are in one bundle for less than half their price.
What's inside
- The hellhound, 1,044 triangles on one 512x512 texture atlas, shading baked into the vertex colours, real-world scale.
- 6 animations: idle, walk and run loop; attack, hit and death play once. The walk and run play in place.
- An icon, 256x256 PNG with transparency.
Built like the PlayStation built them
No skinning: it is rigid parts (a head and its jaw, a neck, a body, four legs on their shins and paws, a tail in two) that turn at their joints, the way survival horror monsters were made in 1996, so it bends the way those did. Every part is its own object in a hierarchy, so your code can turn its head toward the player.
Godot 4.3 to 4.7
An addon with its scene: box colliders on every part that move with it, an AnimationPlayer with its six animations, one lit material so your flashlight falls on it, and a gallery.
# hellhound: an instance of props/hellhound.tscn
hellhound.get_node("AnimationPlayer").play("run")
Unity 6.3
A .unitypackage with its prefab (colliders, and an Animator on an Animator Controller: idle, walk, run, attack, hit and death, with its walk and run speeds to drive its in-place gaits), a PSX unlit shader for Built-in and URP, the icon as a UI sprite, and a demo scene.
Other engines
GLB (animations as clips), FBX (animations as takes) and OBJ, with the atlas, and a .blend.
More to meet
PSX Creatures is 13 more in the same look: zombies, a crawler, a dog, giant spiders and survivors. PSX Look is our PS1 shaders for Godot 4, and PSX Horror SFX the growls and screams to go with it.
License
Use in unlimited commercial and non-commercial games, apps and videos. No attribution required. Don't resell or redistribute the model, textures or scripts themselves.
Made with AI assistance (code, text, model, textures and animations, all generated by code), checked by eye and tested in Godot 4.3 and 4.7 and Unity 6.3.
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| Published | 9 hours ago |
| Status | Released |
| Category | Assets |
| Author | heyheythere |
| Made with | Godot |
| Tags | 3D, animated, Characters, Godot, Horror, Low-poly, Monsters, ps1, PSX (PlayStation), Unity |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $1.19 USD. You will get access to the following files:



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