138 PS1-style textures for any retro 3D level: brick, concrete, plaster and wallpaper, tiles, wood, carpet, metal, ground and street, roofs and ceilings, with doors, windows, signs and decals to finish a room. Walls, floors and ceilings tile seamlessly. Each one is a 16-colour, ordered-dithered PNG like the PS1's own, at 128 and 64 px, with a ready material for Godot and Unity.

Try it first: click Run asset pack above and retexture a room in your browser: pick a surface with the arrow keys, walk it with WASD, flip through six rooms (hospital, motel, basement, alley, cabin, plant room) with Space, and press P for the PS1 shader. Or take 16 of them into your project first: PSX Textures Free, free under CC BY.

The PSX Bundle: from 8 to 31 October, all our PSX packs are in one bundle for less than half their price.

What's inside

  • Brick (9): red, dark, yellow, old, painted white and green, mossy, sooty, glazed.
  • Concrete and stone (11): plain, stained, cracked, panels, a floor, board-formed, painted block, cinder block, stone blocks, rubble, mossy stone.
  • Plaster and paper (12): plaster clean, cracked and water-damaged, stucco, painted walls, damask wallpaper whole and torn, stripes, florals, wood panelling.
  • Tiles (14): lino plain and stained, ceramic, checker, white wall tiles clean and dirty, green, subway, blue, hex white and black, terracotta, quarry, mosaic.
  • Wood (12): floorboards light, dark and worn, rotten boards, parquet, wall boards, barn boards, siding plain and peeling, plywood, OSB, a crate.
  • Carpet (4): red, a motel pattern, green, office.
  • Metal (19): steel, riveted panels, rusty, rust, painted in four colours, corrugated plain, rusty and painted, diamond plate, grating, galvanized, hazard stripes, pipes, a roller shutter, and chain link and a grate with see-through holes.
  • Ground and street (16): grass lush and dry, dirt, mud, gravel, sand, rock, forest floor, moss, snow, asphalt plain and cracked, a road line, sidewalk, cobbles, flagstones.
  • Roofs and ceilings (9): shingles, clay tiles, slate, tar paper, ceiling tiles clean and stained, popcorn, pressed tin, beams.
  • Trims (3): tiled and bloodied hospital wainscot, wood wainscot: a wall's lower metre.
  • Doors and windows (5): a panelled wooden door, a steel fire door, a boarded-up doorway, a window and a barred one.
  • Signs (11): exit, fire exit, danger, keep out, no entry, staff only, toilets, basement, high voltage, radiation, biohazard.
  • Decals (13): blood splatter, smear, pool and a handprint, cracks, scorch, a water stain, two graffiti, footprints, a puddle, moss, bullet holes, all with on-or-off transparency.
  • Every texture at 128 px to the metre and again at 64, 16 colours each (the PS1's 4-bit palette), the dither tiling with the texture.

Godot 4.3 to 4.7

An addon with a material per texture (point filtered, repeating, lit by your lights, the see-through ones as cutouts) and the demo room. Drag a material onto a mesh. Tested on Godot 4.3 and 4.7, on Forward+, Mobile and Compatibility.

The full PS1 look

The captures on this page are the textures through PSX Look, our PS1 shaders for Godot 4: wobbling vertices, warping textures, 240p, dither and 15-bit colour, over your level in one line. PSX Look has a free sampler too.

Made to match

The hospital's floors, walls and ceilings are those of PSX Hospital Kit, 81 modular pieces of an abandoned hospital; PSX Horror Props has 64 props to fill the rooms.

For the walls and floors, PSX Decals is 172 PS1-style decals to put over them: blood, bullet holes, cracks, grime, graffiti, signs and posters.

Unity 6.3

A .unitypackage with every texture imported for the PS1 look (point filter, no mipmaps or compression) and a material each for the Built-in pipeline and for URP, and a demo scene with them all on a wall.

Any engine

The PNGs in folders by category, at 128 and 64 px. Set point filtering and turn mipmaps off.

License

Use in unlimited commercial and non-commercial games, apps and videos. No attribution required. Don't resell or redistribute the textures themselves.

Made with AI assistance (code and text; the textures are painted by code), checked by eye and tested in Godot 4.3 and 4.7 and Unity 6.3.

More packs

Updated 1 hour ago
Published 2 days ago
StatusReleased
CategoryAssets
Authorheyheythere
Made withGodot
TagsGodot, Horror, Low-poly, ps1, PSX (PlayStation), Retro, seamless, Textures, tileable, Unity
AI DisclosureAI Assisted, Code, Graphics, Text

Purchase

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In order to download this asset pack you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

psx-textures-assets.zip 8.5 MB
Version 1.0.4

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